Level
Cantrip
Casting Time
Action
Range/Area
Sight
Components
V, S
Duration
Concentration
School
Enchantment
Attack/Save
None
Damage/Effect
Frightened
When casted the user can levitate any creature or object with a 30ft range. Caster must roll(d12) to keep concentration throughout each payers turn for a full round, If caster fails to keep concentration the target breaks the spell but may have the chance to make a reaction. If the player succeeds on each turn, at the start of the players next turn the spell breaks.