Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Damage (...)
You telekinetically pick up an item that you can see, which must be no larger than your fist, and fling it from a distance towards your hand. You must succeed on a DC 10 Dexterity check to catch the item. If the check fails, you take 1 point of bludgeoning damage.
This spell cannot break loose items secured by chains, rings, or hasps.
At Higher Levels. You can snatch one additional item for each slot level above 1st.
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