Level
5th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
When an ally is unconscious within range, you can use your action to siphon blood from a fallen humanoid enemy (that has been dead for no longer than a minute) to attempt to renew your ally.
When you put your hand on an ally and a fallen humanoid enemy within 5 feet of you, make a successful DC 15 medicine check, and a magical transference with occur, healing your fallen ally for 3d12+12 hit points and bringing them back to consciousness.
On a failed check, the spell and it’s components are lost
* - (50 gp worth of diamond which the spell consumes)
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