A curse is placed upon the target within sight, the curse will activate when the victim deals damage to another person and/or monster. The more times the curse is triggered the ac of the target is lowered by 2 and they gain disadvantage on all attack throws after 3 ticks is added as they slowly become a pile of flesh but in return gains 1d4 damage for every tick of the curse is active, the curse takes 6 ticks to fully engulf the target. The curse can be revoked by casting bless on the target during or after the target has transformed, a blood ritual can also be performed by a magic wielding player to revoke the curse over several turns but it causes the person casting the ritual to suffer paralysis for 1 turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/30/2023 2:48:10 PM
|
2
|
1
|
1
|
Coming Soon
|
Comments