Level
3rd
Casting Time
1 Action
Range/Area
Self (60 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Bludgeoning

A devastating rush of water forming a line 60 feet long and 10 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Strength saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. A Large or smaller creature that fails the saving throw is pushed 10 feet away from you and knocked prone

The water extinguishes nonmagical flames it comes into contact with.

* - (a seashell)

Spell Tags: Damage Control Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

CaptainMuttonstache1

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