Level
1st
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S, M *
Duration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
Buff (...)

Siphon the blood, bones and life force of a corpse, transforming it into your armor, increasing AC by 2 and either: gain temporary hit points by level + 1d6 x number of corpses used OR increase AC by an additional 1, and heal 1d6 x number of corpses used hit points. You can only have one 'Armor of Blood & Bone' active at a time.

* - (At least 1 corpse of a medium-sized creature or larger that has blood)

Spell Tags: Healing Buff

Available For: Wizard (Legacy) - School of Necromancy (Legacy)

UnknownPhilanthropist

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