Level
5th
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
None
Damage/Effect
Buff (...)
You bless one willing creature you touch (including possibly yourself). The target gains the following benefits:
- Whenever it makes an ability check, an attack roll, or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the ability check, attack roll, or saving throw.
- The target has advantage on saving throws against the following conditions: blinded, charmed, deafened, frightened, paralyzed, poisoned.
- Whenever it would take damage of a type from the following list, it can use its reaction to gain resistance to that damage type until the start of its next turn, including against the triggering damage: radiant, psychic, necrotic.
A creature cannot gain the effects of the bless spell while under the effects of this spell.
* - (a crystal vial of holy water, worth at least 50 gp)
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