The next creature you touch after casting the spell has hieroglyphs blooming across its chest, then fading into its skin.
On a successful Dc 16 Heka Saving Throw, you purge the creature's body of all toxins, poisons or diseases, removing any of those effects from the body. This does not affect mutagens or madness. This spell costs 2 Heka Points to cast.
At the second level, the spell can lift a level of exhaustion, cure any conditions the creature has and can remove 1 mutagen if the creature has any. If the creature has more than 1 mutagen, it cures the least dominant of the mutagens and in such a case it will appear to have no effect on that creature. This costs 7 Heka Points and requires The Path of Heka 2 to cast.
At the third level, the creature is restored to max Hit Points, even if the creatures are under the effect of Shift Sickness. All curses are lifted from the creature, as well as all mutagens the creature has. This costs 18 Heka Points are requires The Path of Heka 3 to cast.
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