Level
1st
Casting Time
1 Action Ritual
Range/Area
Self
Components
V, S
Duration
Concentration 10 Minutes
School
Divination
Attack/Save
None
Damage/Effect

For the duration, you sense the presence of energy fields and auras within 30 feet of you. 

Auras: Any creature or enchanted object produces an aura. If you sense an aura in this way you may use your action to see the aura around the object or creature. You also learn its type or types of energy. If the creature has class levels which produce this energy you also learn what those are. 

Energy Fields: If spell slots more than a combined level of 9 have been spent on spells within a 30 ft radius of the same type within 1 hour an energy field of the same type is created. This field lasts 1 + 1 for every additional level of spell slot hours. Spells which affect an area for a duration longer than instantaneous also produce an energy field for as long as the spell lasts. Consecrated ground such as churches or graveyards, areas which contain a permanent spell effect like Teleportation Circle, areas where specific actions have repeatedly over time been taken, and diffused or concealed magical effects may also produce an energy field. If you sense an energy field in this way you may use your action to see the aura around the area. You also learn its type or types of energy.


The types are Arcane, Divine, Primal, Innate, Spirit, and Elemental. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Diamond_Assasion

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