Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Control
You bend the force of gravity around one creature you can see within range. The target must succeed on a Strength saving throw or take 1d4 force damage and be pulled 5 feet in a direction of your choice. The creature has advantage on the save if the spell would pull them into a dangerous area, such as off a cliff or into a fire, and if the direction chosen is blocked, the creature doesn't move.
At Higher Levels. The spell’s damage increases by 1d4 when you reach 5th level(2d4), 11th level (3d4), and 17th level (4d6).
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