Level
5th
Casting Time
1 Action
Range/Area
20 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

You shatter the crystal mirror and scatter the pieces around you. From the shattered remnants, 2d4 echoes of yourself from alternate realities appear. Each echo has the statistics of a Phantom Warrior, seen here:

Medium Undead, Any Alignment
Armor Class 16
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
15 (+2)
Skills Perception +2, Stealth +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses Darkvision 60 ft., Passive Perception 12
Languages any languages it knew in life
Challenge 3 (700 XP)
 
Proficiency Bonus +2

Ethereal Sight. The phantom warrior can see 60 feet into the Ethereal Plane when it is on the Material Plane, and vice versa.

Incorporeal Movement. The phantom warrior can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Spectral Armor and Shield. The phantom warrior’s AC accounts for its spectral armor and shield.

Actions

Multiattack. The phantom warrior makes two attacks with its spectral longsword.

Spectral Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) force damage.

* - (A crystal mirror worth 300gp, which the spell consumes)

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

silverstartorch727

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