A condensed orb of gravity forms in your hand. Choosing to either pulse energy out or pull it in, any creature and object within the 30-foot cone are affected by the resulting wave. Unsecured objects that are completely within the cone are pulled or pushed 15 feet. A creature, however, must make a CON save. They take 6d6 force damage on a failed save and are either pulled 15 feet toward you or pushed 15 feet away from you, depending on the choice you made for the pulse type. On a success, they take half as much damage and are not pulled.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 and the distance pulled or pushed increases by 5 feet for each slot level above 3rd.
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