Level
1st
Casting Time
1 Action
Ritual
Range/Area
Self
(35 ft.2)
Components
V, S
Duration
Until Dispelled
School
Conjuration
Attack/Save
CHA Save
Damage/Effect
Charmed (...)
Conjure a Magical Instrument that you are proficient in, able to be used as a ranged weapon with one of two effects:
Screeching Noise:
Enemies in range take half 2d8 psychic damage on a Save Success. Enemies are alerted to your position if they weren’t already.
Enemies in range take 2d8 psychic damage on a Save Fail. Enemies in the area are also entranced (charmed) for a turn, forced to listen and maybe dance- leaving them vulnerable.
OR
Charming Tunes:
Choose one enemy in range, on a failed Charisma save they become charmed for 15 minutes.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/13/2019 8:05:27 PM
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2
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0
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Coming Soon
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