Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Poison

When the wearer takes damage, a spray of poison arcs out towards the creature that damaged them. The creature must make a Dexterity saving throw. It takes 1d10 poison damage on a failed save, or half as much damage on a successful one. Charges reset on a long rest.

* - which you take in response to being damaged by a creature within 60 feet of you that you can see

Spell Tags: Damage

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

IlliniRidgeback

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