Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Poison
When the wearer takes damage, a spray of poison arcs out towards the creature that damaged them. The creature must make a Dexterity saving throw. It takes 1d10 poison damage on a failed save, or half as much damage on a successful one. Charges reset on a long rest.
* - which you take in response to being damaged by a creature within 60 feet of you that you can see
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