Level
5th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
1 Round
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic
The Target must make an Intelligence saving throw. On a failure, the target spends the next 30 days of torment in a mental dungeon of their worst nightmares, all happening in 1 round. The creature takes 8d6 psychic damage and is incapacitated for 1 round.
At Higher Levels: When you cast this spell using a spell slot of 6th Level or higher, increase the psychic damage by an additional 1d6. Also increase the time spent in the mental dungeon based on the slot used.
6th Level: 60 days
7th Level: 90 days
8th Level: 120 days
9th Level: 1 year
Created by: case_d20 (TikTok)
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