Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
WIS Save
Damage/Effect
Radiant

You slash through the air with your hand in an arc, as you do from you fingertips shoots a wave of glowing magical fire. Each creature in a 15-foot cone must make a Wisdom saving throw. A creature takes 2d6 radiant damage on a failed save, or half as much damage on a successful one. On a failed save the creature emits a dim glow that remains present for 1 minute. At the end of each of the creatures turns in may repeat the saving throw.

A creature who failed the save still emits the glow even when invisible.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

* - (a silver wire)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Druid (Legacy) - Circle of Dreams Druid (Legacy) - Circle of Stars (Legacy) Warlock (Legacy) - The Celestial (Legacy)

RaccoonBaron

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