Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous 1 Hour
School
Divination
Attack/Save
None
Damage/Effect
Detection

     You target anyone that is living within 30ft of you. The targeted must take a wisdom savings throw, if failed you will be trapped in a flaming arena. When you and the targeted are teleported into the new field, the battle will be focused on you and the targeted. I

If you or the targeted tries to run out of the arena you will instantly die and be cremated. You can only leave the arena once there is only 1 person in the arena left. If both die at the same time they get revived at restart the battle, 

You can roll a 1d20 before the battle begins, here is what the benefits are

1. All the targeted modifiers will be increased dramatically by +10 temporarily until the battle ends 

2 - 5. The targeted can choose whether to escape or to stay

6 - 9. The targeted will go first

10. Just the same battle rules 

11 - 15. You can choose to bring someone you know to the arena.

16 - 19.  You can bring 3 people you know to the arena 

20. Your modifier goes up dramatically by + 10 temporarily until the battle ends

 

 

 

Spell Tags: Detection

Available For: Wizard (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Arcana Domain

ImJustSaiyanYk

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