Up requires a lengthy incantation that takes 2 actions to perform. If you are stopped from performing the verbal, somatic or material components while casting this spell it will fail. If you take damage you will have to roll concentration to see if you are interrupted.
This spell transports two creatures or huge sized objects* within range that you can see when the incantation ends. The targets are teleported 100ft into the air. If this would transport them into a solid they will not be transported and will take 3d10 force damage.
* Huge sized objects are objects about the size of a huge creature. This spell would for example work on a horse carriage, but no guarantees when cast on a house (or house sized creatures)
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, you target an additional object or creature for each slot level above 3rd.
* - (2 zinc coins)
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