You blow ashes into the air, and the ashes coalesce to form figures and structures. These ashen figures recreate a scene from the past, displaying events as once happened. The details in the ash are vague and the scene is silent. It is difficult to discern the gender or ancestry of figures in the scene, as only broad characteristics can be deciphered from the historical play. The scene created must have taken place within the area of the ashes. The ashes favor moments of destruction, war, burning, and strife. The GM ultimately determines what moment of history the ashes recreate. The scene lasts for the duration, until a wind of moderate or greater speed disperses it, or until the scene finishes playing out naturally.
* - (a pinch of ash)Previous Versions
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4/27/2023 5:32:41 PM
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5/4/2023 6:39:57 PM
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5/18/2023 4:52:28 PM
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