you can use your action to unleash the divine evil energy within yourself, causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings to sprout from your back. The instant you transform, other creatures within 10 feet of you must each succeed on a wisdom saving throw or become frightened of you until the end of your next turn, on a successful saving throw the enemy gain a +3 to chance to hit rolls till the end of your next turn.
Your transformation lasts until you end it as a bonus action. During it you can deal extra necrotic damage to one target when you deal damage to it with an attack or a spell. The extra 2d6 necrotic damage equals to the spell level, allies get the same necrotic buff but lesser they get a 1d6 you may use one spell as a bonus action each turn.
Once you use this trait, you can’t use it again until you finish a long rest.
at higher levels the evil seeps deeper into the target dealing an Additional 1d6+1 at spell level 3,5, and 7. +1 if cast with a 3rd level slot +2 at 5th +3 at 7th
Previous Versions
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5/21/2023 4:18:53 AM
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6/4/2023 2:38:32 PM
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