Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
4 Rounds
School
Evocation
Attack/Save
None
Damage/Effect
Crescendo
Evocation
Level: Bard 2,
Components: V, S,
Casting Time: 1 action
Range: 30 ft.
Target: The caster and all allies within a 30-ft. sphere
Duration: 4 rounds
Concentration: yes
Saving Throw: None
This spell creates a martial fanfare that slowly builds in volume, inspiring you and your comrades to ever-greater combat prowess.
During the first round of the spell, the horns and drums can be heard faintly, but no other effect occurs.
On the second round, as the music becomes louder and more inspiring, each friendly creature within 30ft sphere gains +1 to attack rolls.
This bonus increases to +2 in the third round, then to +3 in the fourth round as the music gets louder and louder.
Allies who move more than 30 feet away from you lose the bonus, but they regain it at its then-current level if they later step back within range.
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