Shadowy, grasping tentacles fill a 20-foot square on ground that you can see within range. The ground becomes difficult terrain for the duration of the spell.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Strength saving throw or take 1d4 bludgeoning damage, 1d6 radiant damage and be Restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already Restrained by the tentacles takes 1d6 radiant damage.
A creature Restrained by the tentacles can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
The damage of this spell increases by 1d6 radiant damage for each spell slot above 2nd level.
Previous Versions
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5/25/2023 2:56:05 PM
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2
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0
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Coming Soon
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