Level
1st
Casting Time
10 Bonus Actions
Range/Area
80 ft.
Components
None
Duration
Concentration
60 Hours
School
Conjuration
Attack/Save
None
Damage/Effect
Piercing
you conjure black water knives after an action causing 3d12 of piercing damage,if you land a d20 the person of choice will attack their team or party for 1 turn. if you use it for a bonus action it will use go with whatever attack you hit with so if you roll a 15 for hit the daggers will also have the same chance to hit you can choose a different target to attack that is where the d20 takes place but if you use it as a regular spell it only dose 3d12 while using it as a bonus action you can land a d20 to hit and take control of one enemy for their turn.
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