Level
3rd
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You channel the divine power of your deity and allow them to fill your body and mind with their very presence. Your eyes glow with the divine energy, and you, for just that moment, feel like a God.

All necrotic damage is negated for the duration.

This ability is similar to the barbarian’s rage ability, you can activate this ability only after suffering damage from a weapon. Once used, the ability lasts 1 minute  (though the player can end the rage at will). While raging, the player gains some divine Strength. The player is immune to charmed spells and the like for the duration, like a regular rage. The player also can make one extra attack, at its full attack bonus, whenever it uses the full attack action. While raging, the player suffers a –5 penalty to Armor Class and cannot perform acts that require patience and concentration, such as moving silently, and casting spells.

In battle, you fight with primal ferocity granted by your  deity. On your turn, you can enter a Divine Rage as a bonus action/spell slot.

While raging, you gain the following benefits if you aren’t wearing heavy armor:

  • You have advantage on Strength checks and Strength saving throws.
  • Add a +3 to hit and damage on Strength based attacks.
  • You have resistance to bludgeoning, piercing, and slashing damage.

Your rage lasts for 1 minute. It ends early if you are knocked unconscious, you must attack, move to be able to attack, or get attacked, or you lose the rage. You can also end your rage on your turn as a bonus action, no spell slot cost.

Available For: Cleric (Legacy)

TheCrimsonFire

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