Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Necrotic

Spill some of your own blood, causing 1d4 necrotic damage to yourself, then healing a target in range for half the damage done to you, rounded up. Damage and healing is never less than 1, damage can not be reduced by any means other than Wish spell/ or DM ruling.

At Higher Levels. Starting at lvl 8 you can add your spell modifier to the healing.

* - (Your blood)

Previous Versions

Name Date Modified Views Adds Version Actions
5/27/2023 1:14:11 AM
0
0
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Coming Soon

Spell Tags: Healing Damage

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Spirits (Legacy) Paladin (Legacy) - Oath of Redemption

SolGoblin

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