You cause an item in your hand to float within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature you can see. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.
As a bonus action on your turn, you can move the item up to 30 feet and repeat the attack against a creature within 30 feet of it.
The item automatically returns to your hand.
This spell can also be cast on other objects:
When cast on plant life it will grow to full size in a matter of moments. If the plant is a tree the direction of growth can be controlled to attack a target in the same way as an item.
When cast on buildings they will crack and crumble until they collapse, losing a percentage of their health per turn: 5% for lvl 6, 10% for lvl 7, 20% for lvl 8 and 25% for lvl 9.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for every level above 6th.
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