Level
8th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S *
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect
Banishment (...)

You create a maze in front of you to trap enemies. The target remains there for the duration or until it escapes the maze. You can make a bridge above the maze and view the monsters struggle.

The target can use its action to attempt to escape. When it does so, it makes a DC 20 Intelligence check. If it succeeds, it escapes, and the spell ends (a minotaur or goristro demon automatically succeeds).

When the spell ends the maze stays in the spot until you wish for it to go away.

* - (None)

Spell Tags: Control Banishment

Available For: Wizard (Legacy)

aCreepyBard

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