Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
Using the power invested in you, you deputize a nearby creature by placing a tin star on its lapel. For the duration of the spell, the creature has advantage on all Charisma checks.
If another creature damages the enchanted target, it must succeed on a Charisma saving throw or be marked as an outlaw. While marked as an outlaw, a creature cannot turn invisible or teleport, and has disadvantage on all Charisma checks.
At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 3rd.
* - (A tin star)
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