You create an illusory spectral Chakram within an empty apendage, such as a hand, mouth or tail. It lasts for the duration, and can have only 1 chakram at a time. If the Chakram is ever more than 5 ft. away from you for 1 round, it dissapears, but before the duration ends, you can resummon it as if you had cast the spell again. The chakram takes up your apendage as if it were an object.
When you make a weapon attack, you can instead replace the attack with a throwing of the Chakram. Make a melee spell attack, with 30 ft. of range. On a hit, the target takes 2d10+your spellcasting ability modifier psychic damage, which deals an additional 1d10 psychic damage on a crit. Whenever the Chakram hits or misses a target, you can repeat the attack against another target within 30 ft. of the target it just hit or missed, as the chakram bounces towards it, even if the chakram has targeted that target in a previous bounce. After repeating this twice, the chakram dissapears and the spell ends. If the chakram instead repeats less than the maximumn number of repetitions, it dissapears regardless, and the spell ends.
At higher levels. When you cast this spell using a slot of 3rd level or higher, the maximumn number of repeated attacks increases by 1 per level above the 2nd.
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