Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration 1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Combat (...)

You slam a fist into the ground, creating a 5-foot fissure that begins moving forward. Each turn that you are concentrating for 1 round, the fissure moves 10 feet in a direction of your choice. When you break concentration for any reason, the fissure erupts in a pillar of stone, dealing 4d8 bludgeoning damage to anyone in its space, or half as much on a successful Dexterity saving throw. Until the fissure erupts, it creates an weak updraft, allowing rito and creatures with a paraglider to take flight.

Spell Tags: Damage Combat

Available For: Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

WizarDude6317

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