All nonmagical food and drink within a 5-foot radius sphere centered on a point of your choice within range spoils. You can also allow it to grow furry with mold on either its surface or right below it. Creatures must make a Wisdom (Perception) check against your spell save DC to smell this foul presence.
Creatures that eat or drink the fouled items must make a Constitution saving throw or become poisoned for 8 hours. The symptoms of this illness can manifest at 1d4 hours after consumption, or immediately if you use a bonus action on your turn. When the symptoms manifest, a creature’s maximum hit points are reduced by twice your spellcasting ability modifier, and it takes 2d6 poison damage. It also makes Wisdom and Intelligence saving throws with disadvantage while poisoned.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 2d6 for each spell slot above 3rd.
Level
3rd
Casting Time
1 Action
Ritual
Range/Area
10 ft.
(5 ft. )
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Utility
Comments