This spell causes all living beings, with 2 or less hit dice and within range, to be transformed into mind-trapped zombies. Another caster may be designated, at the time of casting, to have control over all zombies created with this spell. On each of their turns, they can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of them (if they control multiple creatures, they can command any or all of them at the same time, issuing the same command to each one). They decide what action the creature will take and where it will move during its next turn, or they can issue a general command, such as to guard a particular chamber or corridor. Once given an order, the creature continues to follow it until its task is complete.
As an additional cost when casting this spell, the caster must sacrifice their own life. When done so, only a "Raise Dead" or "True Resurrection" spell can bring the caster back to life. When cast, the spell can be cast with a trigger of "on death of caster," and held until such a time occurs. If the caster has not died within 1 hour of the casting, the spell will not trigger.
* - (An ounce of humanoid flesh.)
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