You reach out your hand and draw a constellation between allies you see within range. A chain of light arcs toward a target of your choice that you can see within range, that light can then leap from one target to another within range up to 2 times, each of which must be within 15 feet of the previous target in the chain and the same creature can only be targeted up to twice.
The targeted creatures regain hit points equal to 1d6 + your spellcasting ability modifier. The amount of healing received to each new target in the chain is halved.
This spell has no effect on undead or constructs.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the healing increases by 1d8 for each slot level above 2nd and you can chain to 1 additional target.
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