The spell captures some of the incoming kinetic energy, lessening its effect and storing it for the next weapon attack. You reduce the damage of an incoming weapon attack by 1d4 for an ally within range. The ally then gains additional force damage equal to the value rolled. This extra damage is applied to the next hit they make with a weapon attack before the end of their next turn. This spell then ends.
If the incoming damage is reduced to zero through the use of this spell, the retaliating ally also gains advantage on the next weapon attack they make before the end of their next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage reduction increases by 1d4 for each slot level above 1st.
* - which you taken when an ally within range is hit with an attack ** - (a coiled spring or an elastic band)Previous Versions
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6/10/2023 8:56:58 AM
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Coming Soon
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