You manifest an ace of clubs from your magical energies and fling it at the triggering creature's head, momentarily distracting it with the impact. The triggering creature must reroll the d20 and use the lower roll. The triggering creature is more likely to target the caster with attacks and damaging spells. If the creature rolls a 1 on the d20 it will fly into a rage against the caster.
A second card containing the essence of the attention it stole then flies from it's head at a creature you can see within range (you can choose yourself). The chosen creature has advantage on the next attack roll, ability check, or saving throw it makes within 1 minute. A creature can only be empowered this way by only one effect, if the creature already has advantage from another magical source then the second card has no affect.
* - which you take when a creature you can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw
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