Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
10 ft.
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

You teleport to a place within 10 feet of you. Due to the unstable nature of the spell, whenever you cast this spell, you must roll a d20. On a 20-11, nothing else happens. On a 10-2, you tandomly leave 1 item not worn by you in your original position. on a 1, all items not being worn are left in the original position.

Available For: Wizard (Legacy)

BoundlessHorizons

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