Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
You cover your weapon with a violent whirlwind for your turn. Any successful melee attacks on your turn will force the target to make a Strength saving throw. On a failure, the creature is pushed 10 feet in a direction of your choice and takes the damage rolled on the melee attack plus 1d4 Force damage. On a success, the creature just takes the damage from the melee weapon.
* - (A melee weapon)
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