Level
2nd
Casting Time
1 Hour
Range/Area
Touch
Components
V, S, M *
Duration
24 Hours
School
Necromancy
Attack/Save
None
Damage/Effect
One undead creature you touch is transformed and preserved. The target must have a majority of it's skin, bone, and other elements of a body for this spell to take effect. The undead gains 1d10+5 temporary hit points, and appears to all to be a living, breathing creature with a heartbeat. The creature cannot speak on it's own, but you can use your action to cause the creature so speak words of your choice. A creature that spends an hour to examine the creature can determine that it is an illusion with a successful Wisdom (Medicine) check against your spell save DC.
* - (myyrh and palm wine)
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