Level
6th
Casting Time
1 Action
Range/Area
Unlimited
Components
None
Duration
Until Dispelled or Triggered
School
Divination
Attack/Save
None
Damage/Effect
At the beginning of every combat you may choose a number on any dice other than a critical success or a critical fail on a d20. If that number is rolled by anyone in combat you can choose to either increase it's value by 5 or lower it by the same amount. You may do this twice per combat.
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