Level
Cantrip
Casting Time
1 Minute Ritual
Range/Area
Self
Components
V, S, M
Duration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Foreknowledge

You may awake a dead creature and  ask up to three questions that can be answered with a yes or no. You must ask your questions before the spell ends. You receive a correct answer for each question.

the undead beings aren't necessarily omniscient, so you might receive "unclear" as an answer if a question pertains to information that lies beyond there knowledge. In a case where a one-word answer could be misleading or contrary  the GM might offer a short phrase as an answer instead.

If you cast the spell two or more times before finishing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get no answer. The GM makes this roll in secret.

At Higher Levels: you may cast this spell from level 2 if you do  the creature will reanimate and will take its turn directly after you. it will last for 1 minute and for every level after level 2 it increases by an additional minute, You will need to make a DC 14 Int save on a fail the creature stays for half the time. when the spell ends it the creature turns into a pile of bones 

  The CR of creatures you can reanimate changes per the level you cast it  Level 2: CR 1/2 or bellow Level 3: CR 1 or bellow And Level 4 CR 2 or bellow. the creature must also save a DC 10 INT+Your spell modifier save 

 

Spell Tags: Foreknowledge

Available For: Cleric (Legacy) Cleric (Legacy) - Order Domain Paladin (Legacy) - Oath of Devotion (Legacy) Paladin (Legacy) - Oath of Glory (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Blood Hunter - Order of the Profane Soul

Jace_l24

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