Level
1st
Casting Time
1 Action
Range/Area
Self
Components
S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
For this spell to function, you must have a breath weapon, either as a supernatural ability, or as a result of a spell. When you successfully cast this spell, you imbue the energy of your breath weapon with coherence, mobility, and a semblance of life. The animated breath then attacks whomever or whatever you designate. The spell works only on breath weapons that deal energy damage. The animated breath uses the statistics of a magma mephit, with the following exceptions.
- The creature's subtype changes to match the damage type of the breath weapon.
- The creature deals 1d4 damage of damage of the same type as the breath weapon with each successful Claws attack, instead of 1d4 points of fire.
- The creature has immunity to it's own damage type instead of fire, but no vulnerability to another energy type.
- The creature does not have the Death Burst ability, or the Fire Breath attack.
When you cast this spell using a spell slot of 2nd level or higher, this spell's duration increases by one minute for each spell level above first.
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