Level
5th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Prone (...)
You conjure a box of magical pyrotechnics in an unoccupied space you can see within range. When the box appears, and at the start of each of your turns, the box erupts with fireworks. The type of fireworks that erupt and their effects are determined by rolling a d6, the result of which corresponds to the options below. If you roll an effect that has already been rolled, reroll again until you get a new result.
- Flying Foam Finger. Up to five creatures of your choice within 60 feet of the box are struck by a foam finger, which deals 2d4 + 2 force damage to the target(s).
- Stink Bomb. An explosion of stinking gas appears in a 15-foot-radius sphere centered on a point of your choice within 60 feet of the box. Each creature in the affected area must succeed on a Constitution saving throw or immediately drop what it is holding and fall prone.
- Pinwheel Firework. A blazing wheel shoots out from the box in a 60-foot-long and 5-foot-wide line in a direction of your choice. Creatures in the affected area must succeed on a Dexterity saving throw or take 8d6 fire damage, or half as much on a success.
- Big Bang. A concussive blast of deafening volume is emitted from a point of your choice within 60 feet of the box, which can be heard by creatures up to 1 mile away. Creatures within a 30-foot-radius sphere of the blast’s epicenter must succeed on a Constitution saving throw or be deafened for 1 minute. A creature that fails this saving throw by 5 or more is also knocked unconscious until the start of its next turn.
- Faerie Lights. A dazzling display erupts from the box in a 30-foot-radius sphere. Each creature of your choice in the affected area must succeed on a Constitution saving throw or have its vision be reduced to a range of 5 feet and become blinded beyond that radius for 1 minute.
- Grand Finale. The box explodes in a tremendous blast of confetti and light in a 60-foot-radius sphere. Each creature in the affected area takes 22 (4d10) fire damage and 22 (4d10) radiant damage. This effect ends the spell immediately.