You make one friendly creature, other than yourself – including its clothing, armor, weapons, and other belongings on its person – look different until the spell ends or until you use your action to dismiss it. You can make the creature seem 1 foot shorter or taller and it can appear thin, fat, or in between. You can’t change its body type, so you must make it adopt a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you, and determined entirely by you. The target creature has no control over the appearance you give it for the spell's duration.
The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to the creature's outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel the creature's head and hair. If you use this spell to make the target creature appear thinner than it is, the hand of someone who reaches out to touch it would bump into it while seemingly still in midair. To discern that the target creature is disguised, a creature can use its action to inspect the target creature's appearance and must succeed on an Intelligence (Investigation) check against your spell save DC. Casting this spell on an invalid target, such as on yourself, an object, or a creature that is not friendly towards you when the spell is cast, immediately causes the spell to fail, although you still take the point of damage in the attempt to cast it.
* - (one large drop of the caster's blood, the drawing of which deals one point of damage to the caster)
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