Level
5th
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. *)
Components
S, M *
Duration
Special 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire
Inject a sample vial of blood with a highly volatile combustible liquid. When thrown, all creatures within a 20 ft. radius sphere must make a dexterity saving throw against spell DC or take 3d12 fire damage and take 2d4 fire damage at the beginning of each turn for 1 minute, as the flaming blood sticks to them. On a successful save, a creature only takes the lingering 2d4 fire damage per turn.
* - (one vial of blood and a combustion reagent)
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