Level
5th
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
You manipulate the blood within a creature's veins, exerting control over its movements. Choose a creature you can see within range. The target must make a Wisdom saving throw. On a failed save, the target becomes a puppet under your control for the duration. You have direct control over your puppet and can forgo your own action to manipulate your puppet. You do not gain access to their spells, if they have any, though you do have access to their natural or supernatural abilities such as special movement speeds or a channeling’s shapeshifting ability.
* - (A drop of your target’s blood)
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