Level
5th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration
1 Hour
School
Necromancy
Attack/Save
None
Damage/Effect
You target two humanoid skeletons within range that are either dead or under your control. You fuse their bones together into a single large skeleton that obeys your commands. The fused skeleton has the following statistics:
- AC: 13 (natural armor)
- HP: 26 (4d10 + 4)
- Speed: 30 ft.
- STR: 16 (+3), DEX: 14 (+2), CON: 13 (+1), INT: 6 (-2), WIS: 8 (-1), CHA: 5 (-3)
- Damage Immunities: poison
- Condition Immunities: exhaustion, poisoned
- Senses: darkvision 60 ft., passive Perception 9
- Languages: understands the languages you speak
- Challenge: 1 (200 XP)
Actions
- Multiattack. The skeleton makes two attacks with its claws or one attack with its bite.
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
- Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
The fused skeleton remains under your control until the spell ends or you lose concentration. When the spell ends, the fused skeleton falls apart into its original components.
* - (Two Humanoid skeletons)
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