Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Starting at the 3rd level, as an action, you may sacrifice a hit die to heal a willing target for the amount sacrificed plus your constitution modifier. You gain a number of temporary hit points equal to the amount sacrificed for 1d4+1 minutes. In addition, you may also sacrifice a spell slot to add that many additional dies to the effect (i.e. a level 2 slot will add two more worth of hit die to the healing effect) You may do this a number of times per day equal to you proficiency bonus.
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