Level
5th
Casting Time
1 Action
Range/Area
90 ft.
(20 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Piercing
You cause up to five Small or Medium corpses that you can see within range to explode in a hail of bone shards. Each creature in a 20-foot-radius sphere centered on each corpse you choose must make a Dexterity saving throw. A creature takes 4d10 piercing damage or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 for each slot level above 5th.
* - (a gilded bone or a fossil worth at least 100 gp)
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