Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Poison

You target one creature within range and whisper an incantation that causes the minerals within their body and on their person to begin to break down and decay. The radiation released begins to cause 3D6 damage. The target must make a constitution saving throw. On a success, they only take half damage.

Whether they succeed or fail, they are unaware they have taken damage as are their allies. If they have yet to take any damage, they cannot therefore be targeted by healing spells or consume potions.

For the duration of the spell (until cured), they are radioactive and any creature that ends their turn within 5 feet of them also must make a constitution saving throw or take 3D6 damage. They then also become radioactive, and are unaware.

Once the spell has reduced a creatures HP to less than 1/2, the effects on their body make them suspect they are unwell. Any creature making a successful DC15 intelligence check can tell it’s radiation poisoning and can take the appropriate action to cure it. 

Healing potions consumed while irradiated will, if they are also irradiated, heal the consumer but they must then add 1D4 additional damage at the beginning of each turn.

Available For: Wizard (Legacy) - School of Transmutation (Legacy)

SilentArrow92

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