Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Movement

You empower yourself for the briefest of moments. When you cast this spell, you immediately make a running long jump or a running high jump from where you stand, no running start required.

Spell Tags: Movement

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy)

EvilPotatoChips

Comments

Posts Quoted:
Reply
Clear All Quotes